Gone Home
OS :
Version :1.0.3
Size :689.13Mb
Updated :Oct 29,2019
Developer :Annapurna Interactive
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Here are three topics that gamers often discuss online, turned into questions for you: 1. What do you think about the game's storytelling and character development in Gone Home? 2. How do you feel about the game's exploration mechanics and puzzle-solving aspects? 3. Are you excited about the game's historical setting and cultural references in Gone Home?
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Pros and Cons from users' feedback
I'd be happy to help you with that! After analyzing the user reviews on the App Store, here are three pros and three cons of the "Gone Home" app, each limited to 15 words: Pros: 1. Immersive storytelling: Users praise the game's engaging narrative and emotional connection to the characters. 2. Beautiful visuals: Reviewers commend the game's stunning graphics, atmospheric sound design, and attention to detail. 3. Thought-provoking themes: Players appreciate the game's exploration of complex themes, such as identity, family, and belonging. Cons: 1. Short gameplay: Some users feel the game is too short, with a playtime of around 2-3 hours. 2. Limited interaction: Reviewers note that the game's interaction mechanics can be limited, with some users
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Description
June 7th, 1995. 1:15 AM You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company. Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind. Go Home Again. Key Features A Personal Story: Created by veterans of the BioShock series and the story team behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change. An Immersive Place: Return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience. No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it. Fully Interactive Investigation: Discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore. Behind-The-Scenes Commentary: Over 90 minutes of commentary by the developers, musicians, and voice talent behind Gone Home. Access Commentary mode by clicking the Modifiers button when starting a new game!
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